Monday, 22 June 2015

Making a game

Yes I'm trying to make a game for the Commodore 64.
When I was a kid I loved making programs and games on the old C64, and also on DOS, but sadly I left that part behind. I really wished I stayed with it and learn more about programming, so now I'm back to basic.
Have forgotten most of what I knew back then so I have to learn again.
I decided to try and make a text adventure based on an adventure for "Drakar och Demoner", a Swedish version of "Dungeon and Dragons". I choose to adapt an existing adventure so I could concentrate on programming and not on the story.

At first I wanted to do an test adventure with RPG elements, experience points and a level up system, but it seemed to be a little to advanced for my limited programming knowledge.
So I went with a simple text adventure.

I decided to go with the adventure "Svart Duell", which was an adventure I had as a kid and I knew it was quite short.
My first mistake was I wanted to jump right into programming and didn't plan out the adventure beforehand.
So it quickly grew to big and I started to add new things I wanted in the game and complex attributes which just made me have to redo code I had already written.
So I decided to do start over, and write down everything first on paper, and not add new content while programming.

And that's where I'm at now.
Carefully planing out each section of the game.

I also got a new game idea, which I probably will do after this game. It's a more math based game and I need to work out a good formula to do the math so the game will work. Not gonna say much more about this game but hopefully I will comeback to it in another post.

*pictures from riotminds.se

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